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Why should an innocent refuse to go in a tester or sabotage their own team's efforts only to be granted immunity? Why would an innocent even think this is a good idea? Should maps with testers be used? Typically, the only way this gets resolved is for the admins to declare "our house, our rules" and ban any naysayers if the debate gets too heated.Servers typically implement rules that prohibit you from killing someone for refusing to go in and/or destroying a tester, which itself causes further arguments: While some like it for possibly simplifying the game and allowing some to prove their innocence without a Cowboy Cop detective trying to kill them, others feel that it makes the game harder for the traitors since the machine can instantly give them away (or do so by proxy after most are tested). The idea of "traitor testers" is also quite divisive amongst the fandom.The device itself is also contentious does it help break the monotony of some rounds and is a viable weapon against crowds? Or is it just a cheap weapon that throws the intended subtlety of being a traitor out the window? This tends to create debate on any server's forums. The Suicide Attack bomb is named the "jihad bomb" on most servers, but a few have renamed it to something else for fear of potentially offending anyone.The fandom gets contentious over "point shops", since some of their additions are seen as stupid or impractical those that aren't stupid or impractical can interfere with the game, such as a mod that allows you to be a packet of Doritos and thus really hard to shoot in the head.
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In general, there is a split in the fandom regarding Let's Play videos.Some fans subscribe to the alternative theory that the game is really Evil Versus Evil, with the traitors being from another organisation.
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